![]() Rooftop Run has 2 issues, first the pushable barrel in the cellar section causes Modern to crash for some reason despite that both him and Classic have pushing animations, you can just go over the barrel if you want to go down that path. Seaside Hill requires you to take the upper paths as the sideway fans that cause Classic Sonic to go into his tunnel spinning animation, which doesn't exist for Modern, will cause the game to crash, removing said fans would enable the lower paths to be taken. Modern's snowboard works differently to Classic's skateboard and can cause you to get stuck in areas (Mostly because unlike Classic, Modern doesn't lose his snowboard when crashing into geometry) I know this mod is simple and anyone could do it with just a bit of patience, but most regular users aren't interested in the technical mumbo-jumbo and would prefer an installer like this one.Ĭlick to expand.Modern in Classic works 100% in every level except Rooftop Run, Seaside Hill and Planet Wisp, and with slight issues in City Escape. ![]() Modern sonic can play on Classic's levels, but their layouts aren't fixed, so it'll probably crash in some levels like Planet Wisp, Rooftop run, and Seaside Hill. Playthroughs Green Hill Zone Chemical Plant Zone Sky Sanctuary Zone (<- Really nice level for classic) City Escape Seaside Hill Crisis City Rooftop Run Planet Wisp Conclusionsįeel free to report any non-obvious bugs here like impossible paths for classic sonic, or obscure objects that make him crash. That's all that needs to be done! No backups required. Simply drop the "CSA" folder into the mods folder you have from SonicGMI, then boot up and check the box for SonicGMI. You'll need SonicGMI installed for playing this mod. Special thanks to Korama for converting the mod to be compatible with the newest version of CPKREDIR! Overview Video Screens Download CSA now with SonicGMI support(6 MB) You won't be able to get all the red rings in Planet Wisp with this mod, and you'll really need the skill for post-Genesis era levels.ĭon't use Spike Wisp if there are any springs around added so you can get through. Make sure you unlocked the homing attack in the regular game. It'll boost you in the direction where you spindashed last time in 2D. WARNINGS READ THIS:ĭon't spindash in 3D unless you already spindashed once in 2D mode. Anyone with the tools and notepad editing skills can do this mod, but I'm releasing it on a simple to use installer. This mod modifies the levels' layouts so classic sonic can complete all 9 modern acts. Really simple mod that swaps all the classic and modern acts so classic sonic(and modern sonic) can play in each other's acts. Classic Sonic Adventures for the PC version of Sonic Generations Description:
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